By Chelsea Bennett, Reference Department
Originally posted September 14, 2018
Can you believe we’re living in The Future? For decades, the year 2000 seemed impossibly far away. Folks imagined that, by now, we’d have robot teachers and colonies on Mars, and the end of all disease. Companies would add the number “2000” after model numbers to connote cutting-edge technology from the bright, distant horizon. Marty McFly’s 2015 was a land of flying cars, expanding pizza, and self-tying shoes. (And fax machines. Fax machines were everywhere.)
Some of those visions for the future were spot on; others now seem charmingly out-of-date; and we’re still waiting for many of the rest to be invented. But isn’t it fantastic how often we hear about inventions that were inspired by Science Fiction? If “[science] is magic that works,” as Kurt Vonnegut says in Cat’s Cradle, then Science Fiction is the root of much of that magic. Imagination becomes ideas, which in turn become experiments. Experiments lead to discoveries, then inventions, and ultimately to the commonplace wonders we take for granted: such as the submarine (Jules Verne’s Twenty Thousand Leagues Under the Sea), the cell phone (the direct descendent of the “communicator” from the original Star Trek series), and even nuclear power (H.G. Wells’ The World Set Free). 
Wait. A fiction writer born in the 1800s gave the world the idea for nuclear power? It’s true! Decades after its publication, a scientist named Leo Szilard “read [The World Set Free] and was immediately inspired to create what Wells had dreamed up” – for better or for worse.  And when a teenaged Robert H. Goddard read Wells’ The War of the Worlds, it set him on a path of “research [that] culminated with the Apollo program, and man’s landing on the moon.”  So there’s an undeniable link between the Science Fiction genre and humanity’s incredible achievements. Keep that in mind the next time your friends give you a hard time for being a sci-fi geek!
Another cool thing about the sci-fi genre is that it often combines elements of many other genres, as well. There’s sci-fi horror, sci-fi thriller, sci-fi mystery, sci-fi romance… You get it. So, without further ado, I’m going to leave you with a great list of Science Fiction authors (many of them you’ll find on our genre bookmarks in the library), titles of some of their works, and sometimes the additional genres that come into play. (For example, when you see “humor,” think of it as “sci-fi + humor,” and so on.)
- Douglas Adams – The Hitchhiker’s Guide to the Galaxy series (humor)
- A. American – Survivalist series (pulpy but fun)
- Charlie Jane Anders – All the Birds in the Sky
- Hiromu Arakawa – Fullmetal Alchemist (manga)
- Catherine Asaro – Quantum Rose
- Isaac Asimov – Foundation series; Galactic Empire series; Robot series
- Gertrude Barrows Bennett – Citadel of Fear (under pseudonym “Francis Stevens”)
- Alfred Bester – The Stars My Destination (cyberpunk); The Demolished Man
- Leigh Brackett – The Long Tomorrow
- Ray Bradbury – The Martian Chronicles; The Veldt (short story)
- Octavia E. Butler – Xenogenesis series
- Pat Cadigan – Synners (cyberpunk)
- Orson Scott Card – Ender’s Game series (YA)
- Margaret Cavendish – The Blazing World (published in 1666!)
- Becky Chambers – A Closed and Common Orbit
- C. L. Cherryh – Downbelow Station
- Arthur C. Clarke – 2001: A Space Odyssey (there are four books in the series); Childhood’s End
- Ernest Cline – Ready Player One; Armada
- Peter Clines – 14 (mystery, horror, paranormal); The Fold (thriller)
- Michael Crichton – Sphere (psychological thriller); Jurassic Park; Prey
- Philip K. Dick – Do Androids Dream of Electric Sheep?; Ubik; A Scanner Darkly (police procedural)
- William Gibson – Neuromancer (cyberpunk); The Difference Engine (written with Bruce Sterling) (steampunk); Virtual Light (dark humor, detective)
- Charlotte Perkins Gilman – Herland
- Joe Haldeman – The Forever War series; The Accidental Time Machine
- Frank Herbert – Dune saga
- Hugh Howey – Silo series (post-apocalyptic)
- Kameron Hurley – The Stars Are Legion
- Aldous Huxley – Brave New World; Ape and Essence
- P. D. James – Children of Men
- Nancy Kress – Beggars in Spain
- Larissa Lai – Salt Fish Girl
- Ursula K. Le Guin – Hainish Cycle; The Eye of the Heron; The Left Hand of Darkness
- Madeleine L’Engle – Kairos cycle (beginning with A Wrinkle in Time) (children’s, “science fantasy”)
- Cixin Liu – Remembrance of Earth’s Past trilogy (hard science fiction)
- Katherine MacLean – Pictures Don’t Lie (stories)
- Emily St. John Mandel – Station Eleven
- George R. R. Martin – Tuf Voyaging; the Wildcards universe
- Robert Masello – The Einstein Prophecy (historical fiction, mystery, thriller)
- Julian May – Pliocene Exile series (high fantasy)
- Anne McCaffrey – The Ship Who Sang
- Seanan McGuire – Parasitology Trilogy series (sociological, under pseudonym “Mira Grant”)
- Maureen F. McHugh – China Mountain Zhang
- Judith Merril – The Tomorrow People
- Elizabeth Moon – The Speed of Dark
- Larry Niven – Tales of Known Space series; Ringworld and the Fleet of Worlds series
- Alice Norton – The Time Traders (under pseudonym “Andre Norton”)
- Christopher Nuttall – The Oncoming Storm (military, space opera); The Royal Sorceress (steampunk, alternate history)
- Nnedi Okorafor – Who Fears Death
- Malka Older – Infomocracy
- George Orwell – 1984 (speculative, “social science fiction”)
- Frederik Pohl – The Coming of the Quantum Cats; the Heechee saga (space opera)
- Kim Stanley Robinson – Mars trilogy (literary)
- Joanna Russ – The Female Man (experimental and not what you think)
- Mary Doria Russell – The Sparrow
- Carl Sagan – Contact
- John Scalzi – Redshirts; Old Man’s War series
- Alice Bradley Sheldon – Her Smoke Rose up Forever (stories, under pseudonym “James Tiptree, Jr.”)
- Mary Shelley – Frankenstein
- Dan Simmons – Ilium series (fantasy); Hyperion Cantos series (fantasy)
- Neal Stephenson – Cryptonomicon (historical fiction); Snow Crash (cyberpunk)
- Karin Tidbek – Amatka
- Jules Verne – Journey to the Center of the Earth (adventure)
- Thea von Harbou – Metropolis
- Kurt Vonnegut – Cat’s Cradle; Slaughterhouse Five; The Sirens of Titan (all conceptual/unconventional)
- Sabrina Vourvoulias – Ink
- David Weber – Honor Harrington series (military); The Apocalypse Troll
- Andy Weir – The Martian; Artemis
- H. G. Wells – The Time Machine; The Island of Doctor Moreau; The Invisible Man; The War of the Worlds
- Martha Wells – The Murderbot Diaries series (described as a fun read!)
- Connie Willis – To Say Nothing of the Dog (historical fiction, rom-com, humor, time travel)
That’s enough to get you started, right? Remember, if we don’t have a book at the Williamson County Public Library, we’ll try to locate it with Inter-Library Loan. Enjoy – and be inspired!
I sourced most of the woman authors and their works from this excellent list: https://www.barnesandnoble.com/blog/sci-fi-fantasy/50-sci-fi-must-reads-by-women
by Howard Shirley, Teen Department
It’s Teen Tech Week, and to celebrate we consulted a panel of teen readers about their favorite techy stories, featuring fantastic technology they wish was real, and creepy technology they’d rather never see. And then we rounded out the whole thing by selecting a few books we love featuring tech both real and imaginary—as well as tech you may someday create yourself!
Ender’s Game by Orson Scott Card
Ender’s Game begins after humanity has barely survived a genocidal war against technically advanced alien invaders, and Earth fears that race’s eventual return. The last invasion was defeated almost solely by the action of one heroic military officer, and the leaders of Earth are desperate to create soldiers who can mimic that hero’s instinctive skill. Potential candidates are selected as children and trained in an orbiting military academy, featuring a recreational battle game, sort of a cross between laser tag and Red Rover, played in zero-gravity inside a huge sphere. The eventual victors of this tournament, led by the novel’s young hero, Ender, also train in a complex computer simulator, learning to command the space fleet that must confront and destroy the enemy—with unexpected results. Our panel of teens loved the idea of the battle game in its weightless environment, as well as the computer simulator.
Divergent by Veronica Roth
For creepy tech, our teens brought up the Divergent series and the technology used in the novels to identify and control the members of a dystopian future society. At sixteen, everyone is divided by law into five distinct factions, ostensibly chosen by the individual. The choice, however, is influenced by a complex personality test run in a virtual reality environment, which uses the individual’s personal fears to direct that choice. Secretly, one of the factions develops a serum that allows them to use the VR tech to control the minds of others and launch a bloody coup. “Divergent” refers to those who can’t be easily regimented by the VR test and who can recognize the VR world as not being actual reality, thus becoming immune to the effects of the mind-control. Everyone agreed that this sort of technology was one they’d never want to see come into reality.
Attack on Titan by Hajime Isayama
This popular manga (Japanese comic book series), features another dystopian setting, where humanity has been reduced to a tiny population living in an immense walled city to protect itself from roving, gigantic “Titans” whose only apparent desire is to eat humans. The warriors assigned to defend humanity are equipped with “vertical mobility devices,” which are arrow-tipped grappling hooks fired by gas canisters. The cables allow the warriors to swing through city, forests, and even from the Titans themselves, “just like Spiderman” as our teen panel put it. The soldiers also use flexible swords which are the only weapons capable of killing the monstrous Titans. The blades, however, are destroyed when they strike a Titan, and the hilts must be reloaded from a supply cartridge worn like a scabbard at the warrior’s waist. Our teen panel loved the idea of being able to swing through the air with the grappling-hook harnesses, and who doesn’t love a techy sword?
Our teen panel then rounded out the discussion with recommendations for books and videos featuring Doctor Who—because TIME TRAVEL! (Which is hard to beat as tech goes.)
Our Honorary Best Book for Teen Tech Week:
The Thrilling Adventures of Lovelace and Babbage: The (Mostly) True Story of the First Computer by Sydney Padua
Part part non-fiction, part fiction, this highly amusing and intelligent graphic novel tells the adventures of (the real) Lady Ada Lovelace and (the also real) Charles Babbage in an “alternate pocket universe;” the alternate part being that the two actually build the invention they collaborated on in real life—the fabulous Analytical Engine, a steam-powered Victorian-era computer! If you’ve ever wondered what the Steampunk phenomena is all about, these two historical persons are at the heart of it. (As one of the book’s characters quips about the pair, “Oh look, we’re present for the invention of the geek.”) The Thrilling Adventures of Lovelace and Babbage mixes silly adventures and fabulous Victorian engineering with real history about the development of computing, programming languages, and a dash of women’s rights, all nearly a century before anyone made the first computer chip. If you love steampunk, history, computers or just laughing out loud about any of them, there’s no better book to grab for Teen Tech Week.
Other Teen Tech books in our collection include:
Time Travel Tech (because Doctor Who!)
- Loop by Karen Akins
- Hourglass series by Myra McEntire
- The Time Machine by HG Wells (the father of them all)
- Alex Rider series by Anthony Horowitz
- Gallagher Academy series by Ally Carter
- The Extraordinary Adventures of Alfred Kropp Series by Rick Yancey
- Feed by MT Anderson
- The Lunar Chronicles by Marissa Meyers
- Blue Screen by Dan Wells
- Avalon Duology by Mindee Abnett
- Dove Arising by Karen Bao
- The Martian Chronicles by Ray Bradbury
- Existence by David Brin
- Illuminae Series by Amie Kaufman and Jay Kristoff
- Dragonback Series by Timothy Zahn
- Maximum Ride Series by James Patterson—teens bio-engineered with angel’s wings, pursued by teens bio-engineered as wolves.
Tech That Never Was (But Should Have Been) Tech
- 20,000 Leagues Under the Sea by Jules Verne
- Skybreaker by Kenneth Oppel
- Leviathan Trilogy by Scott Westerfeld—featuring steam-powered walking tanks and bio-engineered flying whales!!!
Almost There Tech
- Uglies series by Scott Westerfeld—featuring a hoverboard that floats over metal rails, or water with a strong iron content. Real efforts to create hoverboards have in fact produced two workable versions- one that operates only above a metal surface, and another that operates (using superconductors) over a magnetic surface. Aside from the lack of any ability to float over water, this tech really does exist.
- Hitchhiker’s Guide to the Galaxy by Douglas Adams—the tech is as silly (and impossible) as the novel, but who wouldn’t love to own the spacecraft Heart of Gold?
Actual You Can Do This Tech
Technology just isn’t something in books or something made by other people. If you love tech, why not make it your career? Check out these non-fiction books to kickstart your quest!
- Careers for Tech Girls in Engineering by Marcia Amidon Lusted YA 620.0023 LUS
- Preparing for Tomorrow’s Careers Series:
- Powering Up a Career in Robotics by Peter K. Robin YA 629.892 RYA
- Powering Up a Career in Software Development and Programming by Daniel E. Harmon YA 005.12023 HAR
- Powering Up a Career in Nanotechnology by Kristi Lew YA620.5023 LEW
By Rebecca Tischler, Reference Department
Melanie is a very special girl. Dr. Caldwell calls her “our little genius.” Every morning, Melanie waits in her cell to be collected for class. When they come for her, Sergeant keeps his gun pointing at her while two of his people strap her into the wheelchair. She thinks they don’t like her. She jokes that she won’t bite, but they don’t laugh.
Filled with well-drawn characters and a future that will make you think, this book was engaging. The setting may be an apocalyptic future where small bands of people are gathered in fortified bases to keep out the “hungries,” but the book really isn’t about the action, or the fight like most apocalyptic books. It’s about a group of people trying to survive in a world that’s collapsed. The character’s are the core of the book and are what draw the reader in, although that does mean that the pace can drag a little. There’s Melanie, a strangely intelligent feral child that just wants love and acceptance, Ms. Justineau, Melanie’s teacher whose affection and compassion for her students causes her pain, Sergeant Ed Parks, a good man who is suspicious of the feral children, and Dr. Caldwell, who will do whatever it takes to save the world no matter the consequences.
There were several big twists in the book that didn’t really come as a surprise, such as why Melanie is strapped to a chair for class, but that really didn’t bother me. There was a predictable science based logic, and I really enjoyed that adherence to logic. The world Carey created made sense and felt like this apocalyptic future could be a possibility. However, even though it can be a little predictable, the ending took me by surprise, although in hindsight, I should have expected it.
This was a really intriguing book with a realistically built world, rounded empathetic characters, and an ability to make a person think about hard questions and the future.