By Katy Searcy, Children’s Department
Comics and graphic novels. When I say those magic words, there are typically some pretty strong feelings evoked: I either receive rants and raves or wailing and gnashing of teeth. I’m here for those of you who may fall into the latter category. Maybe you hate them because you feel they aren’t “real” literature, because there’s absolutely no way cartoons can contain value. Maybe you hate them because your kid won’t read anything else. Or maybe you just hate them because you don’t know anything about them. So I’m here to provide you with a crash course in comics and graphic novels with the hope that hating them will no longer be your first reaction.
Comics vs. Graphic Novels: What’s the Difference?
Comic books are periodicals that contain a single story or a collection of stories, often featuring a continuing set of characters. Comic books are a form of sequential art, following a left-to-right, panel-to-panel reading convention and containing textual devices such as speech bubbles, captions, and onomatopoeia to convey dialogue, narration, and sound. Many American comic books involve adventure stories that incorporate elements of fantasy and science fiction. Superhero characters in comic books are especially popular. Some comic series have been merged into giant collections, like The Walking Dead, so they read more like a graphic novel.
A graphic novel is a book-length story that combines pictures and text. Graphic novels do resemble comic books, but they’re typically much longer than comic books with more serious subject matter. Many graphic novels do explore adult themes, but there are just as many graphic novels created specifically for children and young adults. Graphic novels are not necessarily novels—the format includes fictional stories, informational text, essays, reports, memoirs, biographies, and even poetry told using a combination of text and images following the panel-to-panel conventions of comics.
Manga are Japanese comics. The panels and text are read from right to left, and the reader turns the page in a right-to-left fashion as well. This can catch many readers off guard, but trust me, once you start, it’s easy to catch on. The art style of manga, however, differs drastically from its American counterpart. Manga characters are hyper-stylized, typically drawn with large eyes, small mouths, and giant heads of brightly colored hair. Emotions are exaggerated and can take over a character’s entire body.
Why Should We Read Them?
- The first reason is obvious: Comics and graphic novels are fun! Why should reading be boring and miserable? It shouldn’t. Letting kids read something fun of their choosing gives them a sense of initiative and responsibility towards their own reading, and they’re less likely to view reading as a chore.
- We live in a hyper-visual culture, and the visual sequences in comics and graphic novels just make sense to kids.
- Kids use complex reading strategies when comic books and graphic novels. Readers must rely on dialogue and visual cues to infer what is not explicitly stated by a narrator, and they develop multiple literacies through the combination of pictures and text.
- Comics and graphic novels are GREAT for reluctant readers. For kids who are intimidated by large amounts of text, the combination of text and images makes the book seem more accessible.
- Personally, I read them when I want a more immersive, inclusive reading experience. I’ve found that some stories are just told better through a visual medium.
Which Ones Should I Read?
I’m glad you asked. If you’d like to know more about comics as a genre, Understanding Comics by Scott McCloud (call number YA 741.5 MACC) is a wonderful resource. Often used as a textbook in literature classes (I needed it a total of three times during my undergrad and graduate work. Three!), McCloud delves into nearly every historical and perceptual aspect of comics. As far as good comics and graphic novels to read, here is a basic list of some of my personal favorites for each age group that we have available here at WCPL.
Babymouse: Queen of the World! (J 741.5 HOL)
Squish: Super Amoeba (J 741.5 HOL)
Lunch Lady and the Cyborg Substitute (J 741.5 KRO)
Chi’s Sweet Home (J 741.5952 KON)
Zebrafish (J 741.5 EME)
Roller Girl (J 741.5973 JAM)
Amulet: The Stonekeeper (J 741.5973 KIB)
Astronaut Academy: Zero Gravity (J 741.5973 ROM)
Brain Camp (J 741.5 KIM, 7th and 8th shelf)
Chiggers (YA F LAR)
Battling Boy (J 741.5 POP, 7th and 8th shelf)
Drama (YA F TEL)
In Real Life (YA F DOC)
Scott Pilgrim’s Precious Little Life (YA F OMA)
This One Summer (YA F TAM)
Runaways (YA F VAU)
The Shadow Hero (YA F YAN)
Fun Home: An American Tragicomic (741.5973 PEC)
Over Easy (741.5973 PON)
Saga (741.5973 VAU)
Can’t We Talk About Something More Pleasant? (92 CHA)
Blankets (F THO)
Understanding Comics by Scott McCloud